Magna Concursos

Foram encontradas 180 questões.

2927785 Ano: 2023
Disciplina: Inglês (Língua Inglesa)
Banca: VUNESP
Orgão: TJ-RS

Read the text to answer the questions 23 to 29.

User Interface (UI) and User Experience (UX) are two terms you are likely to hear a lot. In the very simplest sense, User Experience is about devising the best means of getting information from the application to the user. User Interface, on the other hand, is about devising the optimal way to present that information to the user. There is broad overlap between the two and close cooperation between them is required for both to be successful.

As the market for digital applications becomes ever more crowded, the success of a product comes to depend more and more on the effectiveness of UI and UX. We can get a better understanding of the differences between the two and of their importance to the tech sector by looking at how they operate with a slightly less technological product.

Let’s consider a favorite household item, the lamp. In the production of a lamp, UX and UI are combined by the role of the product designer. The UX of a lamp might include the various lighting settings available, if the light can be dimmed, if it comes on instantly or if it gets gradually brighter. UI might include things like what the switch looks like, where it is located, or how easy it is to find or to use.

A lamp is an almost ornamental utility, and the choice of lamp we make is mostly based on aesthetic. It is also a relatively disposable item but, most importantly for UI and UX, we can also have several lamps in our house or office at once, each with a different design. The UI and UX of a lamp will inform certain core elements of the design requirements of the lamp but much of the lamp’s appearance – its colour or the materials it is made from – can vary a great deal.

With a digital product, things are a little different. Users choose a product primarily for its utility rather than its aesthetic and, most importantly, they usually have only one instance of a product type. Even with a video game, while many people play lots of different games of a similar genre, they can only play one game at a time.

This makes UX and UI the key factors that differentiate one digital product from another. The product that carries out these functions the best is likely to be the one a user selects, the one that gets the most praise in media and the one that gets to establish industry standards.

(https://digitalskillsglobal.com)

The term “this”, which introduces the last paragraph, refers to the fact that

 

Provas

Questão presente nas seguintes provas
2927784 Ano: 2023
Disciplina: Inglês (Língua Inglesa)
Banca: VUNESP
Orgão: TJ-RS

Read the text to answer the questions 23 to 29.

User Interface (UI) and User Experience (UX) are two terms you are likely to hear a lot. In the very simplest sense, User Experience is about devising the best means of getting information from the application to the user. User Interface, on the other hand, is about devising the optimal way to present that information to the user. There is broad overlap between the two and close cooperation between them is required for both to be successful.

As the market for digital applications becomes ever more crowded, the success of a product comes to depend more and more on the effectiveness of UI and UX. We can get a better understanding of the differences between the two and of their importance to the tech sector by looking at how they operate with a slightly less technological product.

Let’s consider a favorite household item, the lamp. In the production of a lamp, UX and UI are combined by the role of the product designer. The UX of a lamp might include the various lighting settings available, if the light can be dimmed, if it comes on instantly or if it gets gradually brighter. UI might include things like what the switch looks like, where it is located, or how easy it is to find or to use.

A lamp is an almost ornamental utility, and the choice of lamp we make is mostly based on aesthetic. It is also a relatively disposable item but, most importantly for UI and UX, we can also have several lamps in our house or office at once, each with a different design. The UI and UX of a lamp will inform certain core elements of the design requirements of the lamp but much of the lamp’s appearance – its colour or the materials it is made from – can vary a great deal.

With a digital product, things are a little different. Users choose a product primarily for its utility rather than its aesthetic and, most importantly, they usually have only one instance of a product type. Even with a video game, while many people play lots of different games of a similar genre, they can only play one game at a time.

This makes UX and UI the key factors that differentiate one digital product from another. The product that carries out these functions the best is likely to be the one a user selects, the one that gets the most praise in media and the one that gets to establish industry standards.

(https://digitalskillsglobal.com)

In the fragment from the fourth paragraph – It is also a relatively disposable item –, the term in bold means that lamps

 

Provas

Questão presente nas seguintes provas
2927783 Ano: 2023
Disciplina: Inglês (Língua Inglesa)
Banca: VUNESP
Orgão: TJ-RS

Read the text to answer the questions 23 to 29.

User Interface (UI) and User Experience (UX) are two terms you are likely to hear a lot. In the very simplest sense, User Experience is about devising the best means of getting information from the application to the user. User Interface, on the other hand, is about devising the optimal way to present that information to the user. There is broad overlap between the two and close cooperation between them is required for both to be successful.

As the market for digital applications becomes ever more crowded, the success of a product comes to depend more and more on the effectiveness of UI and UX. We can get a better understanding of the differences between the two and of their importance to the tech sector by looking at how they operate with a slightly less technological product.

Let’s consider a favorite household item, the lamp. In the production of a lamp, UX and UI are combined by the role of the product designer. The UX of a lamp might include the various lighting settings available, if the light can be dimmed, if it comes on instantly or if it gets gradually brighter. UI might include things like what the switch looks like, where it is located, or how easy it is to find or to use.

A lamp is an almost ornamental utility, and the choice of lamp we make is mostly based on aesthetic. It is also a relatively disposable item but, most importantly for UI and UX, we can also have several lamps in our house or office at once, each with a different design. The UI and UX of a lamp will inform certain core elements of the design requirements of the lamp but much of the lamp’s appearance – its colour or the materials it is made from – can vary a great deal.

With a digital product, things are a little different. Users choose a product primarily for its utility rather than its aesthetic and, most importantly, they usually have only one instance of a product type. Even with a video game, while many people play lots of different games of a similar genre, they can only play one game at a time.

This makes UX and UI the key factors that differentiate one digital product from another. The product that carries out these functions the best is likely to be the one a user selects, the one that gets the most praise in media and the one that gets to establish industry standards.

(https://digitalskillsglobal.com)

It is information about lamps mentioned in paragraphs 3 and 4:

 

Provas

Questão presente nas seguintes provas
2927782 Ano: 2023
Disciplina: Inglês (Língua Inglesa)
Banca: VUNESP
Orgão: TJ-RS

User Interface (UI) and User Experience (UX) are two terms you are likely to hear a lot. In the very simplest sense, User Experience is about devising the best means of getting information from the application to the user. User Interface, on the other hand, is about devising the optimal way to present that information to the user. There is broad overlap between the two and close cooperation between them is required for both to be successful.

As the market for digital applications becomes ever more crowded, the success of a product comes to depend more and more on the effectiveness of UI and UX. We can get a better understanding of the differences between the two and of their importance to the tech sector by looking at how they operate with a slightly less technological product.

Let’s consider a favorite household item, the lamp. In the production of a lamp, UX and UI are combined by the role of the product designer. The UX of a lamp might include the various lighting settings available, if the light can be dimmed, if it comes on instantly or if it gets gradually brighter. UI might include things like what the switch looks like, where it is located, or how easy it is to find or to use.

A lamp is an almost ornamental utility, and the choice of lamp we make is mostly based on aesthetic. It is also a relatively disposable item but, most importantly for UI and UX, we can also have several lamps in our house or office at once, each with a different design. The UI and UX of a lamp will inform certain core elements of the design requirements of the lamp but much of the lamp’s appearance – its colour or the materials it is made from – can vary a great deal.

With a digital product, things are a little different. Users choose a product primarily for its utility rather than its aesthetic and, most importantly, they usually have only one instance of a product type. Even with a video game, while many people play lots of different games of a similar genre, they can only play one game at a time.

This makes UX and UI the key factors that differentiate one digital product from another. The product that carries out these functions the best is likely to be the one a user selects, the one that gets the most praise in media and the one that gets to establish industry standards.

(https://digitalskillsglobal.com)

The and paragraphs aim mainly to

 

Provas

Questão presente nas seguintes provas
2927781 Ano: 2023
Disciplina: Inglês (Língua Inglesa)
Banca: VUNESP
Orgão: TJ-RS

Read the text to answer the questions 23 to 29.

User Interface (UI) and User Experience (UX) are two terms you are likely to hear a lot. In the very simplest sense, User Experience is about devising the best means of getting information from the application to the user. User Interface, on the other hand, is about devising the optimal way to present that information to the user. There is broad overlap between the two and close cooperation between them is required for both to be successful.

As the market for digital applications becomes ever more crowded, the success of a product comes to depend more and more on the effectiveness of UI and UX. We can get a better understanding of the differences between the two and of their importance to the tech sector by looking at how they operate with a slightly less technological product.

Let’s consider a favorite household item, the lamp. In the production of a lamp, UX and UI are combined by the role of the product designer. The UX of a lamp might include the various lighting settings available, if the light can be dimmed, if it comes on instantly or if it gets gradually brighter. UI might include things like what the switch looks like, where it is located, or how easy it is to find or to use.

A lamp is an almost ornamental utility, and the choice of lamp we make is mostly based on aesthetic. It is also a relatively disposable item but, most importantly for UI and UX, we can also have several lamps in our house or office at once, each with a different design. The UI and UX of a lamp will inform certain core elements of the design requirements of the lamp but much of the lamp’s appearance – its colour or the materials it is made from – can vary a great deal.

With a digital product, things are a little different. Users choose a product primarily for its utility rather than its aesthetic and, most importantly, they usually have only one instance of a product type. Even with a video game, while many people play lots of different games of a similar genre, they can only play one game at a time.

This makes UX and UI the key factors that differentiate one digital product from another. The product that carries out these functions the best is likely to be the one a user selects, the one that gets the most praise in media and the one that gets to establish industry standards.

(https://digitalskillsglobal.com)

In the fragment from the first paragraph – User Interface, on the other hand, is about devising the optimal way to… –, the term in bold can be replaced, with no change in meaning, by

 

Provas

Questão presente nas seguintes provas
2927780 Ano: 2023
Disciplina: Inglês (Língua Inglesa)
Banca: VUNESP
Orgão: TJ-RS

Read the text to answer the questions 23 to 29.

User Interface (UI) and User Experience (UX) are two terms you are likely to hear a lot. In the very simplest sense, User Experience is about devising the best means of getting information from the application to the user. User Interface, on the other hand, is about devising the optimal way to present that information to the user. There is broad overlap between the two and close cooperation between them is required for both to be successful.

As the market for digital applications becomes ever more crowded, the success of a product comes to depend more and more on the effectiveness of UI and UX. We can get a better understanding of the differences between the two and of their importance to the tech sector by looking at how they operate with a slightly less technological product.

Let’s consider a favorite household item, the lamp. In the production of a lamp, UX and UI are combined by the role of the product designer. The UX of a lamp might include the various lighting settings available, if the light can be dimmed, if it comes on instantly or if it gets gradually brighter. UI might include things like what the switch looks like, where it is located, or how easy it is to find or to use.

A lamp is an almost ornamental utility, and the choice of lamp we make is mostly based on aesthetic. It is also a relatively disposable item but, most importantly for UI and UX, we can also have several lamps in our house or office at once, each with a different design. The UI and UX of a lamp will inform certain core elements of the design requirements of the lamp but much of the lamp’s appearance – its colour or the materials it is made from – can vary a great deal.

With a digital product, things are a little different. Users choose a product primarily for its utility rather than its aesthetic and, most importantly, they usually have only one instance of a product type. Even with a video game, while many people play lots of different games of a similar genre, they can only play one game at a time.

This makes UX and UI the key factors that differentiate one digital product from another. The product that carries out these functions the best is likely to be the one a user selects, the one that gets the most praise in media and the one that gets to establish industry standards.

(https://digitalskillsglobal.com)

According to the first and second paragraphs, the growing relevance of UI and UX can be explained by the fact that

 

Provas

Questão presente nas seguintes provas
2927779 Ano: 2023
Disciplina: Inglês (Língua Inglesa)
Banca: VUNESP
Orgão: TJ-RS

Read the text to answer the questions 17 to 22.

With the rising complexity of modern information systems and the resulting ever increasing flow of big data, the benefits of Artificial Intelligence (AI) are now widely recognized. Specifically, Machine Learning (ML) methods are already deployed to solve diverse real-world tasks – especially with the advent of deep learning. Fascinating examples of practical achievements of ML are machine translation, travel and vacation recommendations, object detection and tracking, and even various applications in healthcare. Furthermore, ML is rightly considered to be a technology enabler, as it has shown great potential in the context of telecommunication systems or autonomous driving.

Nevertheless, modern society is increasingly relying on Information Technology (IT) systems – including autonomous ones – which are also actively leveraged by malicious entities. Digital threats are, in fact, continuously evolving, and some researchers believe attackers will have sufficient capabilities to harm or kill humans by 2025. To prevent such incidents and mitigate the plethora of risks that can target current and future IT systems, defensive mechanisms require the capability to quickly adapt to the (i) mutating environments and (ii) dynamic threat landscape. Coping with such a twofold requirement via static and human-defined methods is clearly unfeasible, and deployment of Machine Learning in cybersecurity is inescapable.

(https://dl.acm.org. Adaptad)

According to the second paragraph, in the fight against malicious entities – …deployment of Machine Learning in cybersecurity is inescapable – because

 

Provas

Questão presente nas seguintes provas
2927778 Ano: 2023
Disciplina: Inglês (Língua Inglesa)
Banca: VUNESP
Orgão: TJ-RS

Read the text to answer the questions 17 to 22.

With the rising complexity of modern information systems and the resulting ever increasing flow of big data, the benefits of Artificial Intelligence (AI) are now widely recognized. Specifically, Machine Learning (ML) methods are already deployed to solve diverse real-world tasks – especially with the advent of deep learning. Fascinating examples of practical achievements of ML are machine translation, travel and vacation recommendations, object detection and tracking, and even various applications in healthcare. Furthermore, ML is rightly considered to be a technology enabler, as it has shown great potential in the context of telecommunication systems or autonomous driving.

Nevertheless, modern society is increasingly relying on Information Technology (IT) systems – including autonomous ones – which are also actively leveraged by malicious entities. Digital threats are, in fact, continuously evolving, and some researchers believe attackers will have sufficient capabilities to harm or kill humans by 2025. To prevent such incidents and mitigate the plethora of risks that can target current and future IT systems, defensive mechanisms require the capability to quickly adapt to the (i) mutating environments and (ii) dynamic threat landscape. Coping with such a twofold requirement via static and human-defined methods is clearly unfeasible, and deployment of Machine Learning in cybersecurity is inescapable.

(https://dl.acm.org. Adaptad)

The word “Nevertheless”, which connects the two paragraphs, indicates

 

Provas

Questão presente nas seguintes provas
2927777 Ano: 2023
Disciplina: Inglês (Língua Inglesa)
Banca: VUNESP
Orgão: TJ-RS

Read the text to answer the questions 17 to 22.

With the rising complexity of modern information systems and the resulting ever increasing flow of big data, the benefits of Artificial Intelligence (AI) are now widely recognized. Specifically, Machine Learning (ML) methods are already deployed to solve diverse real-world tasks – especially with the advent of deep learning. Fascinating examples of practical achievements of ML are machine translation, travel and vacation recommendations, object detection and tracking, and even various applications in healthcare. Furthermore, ML is rightly considered to be a technology enabler, as it has shown great potential in the context of telecommunication systems or autonomous driving.

Nevertheless, modern society is increasingly relying on Information Technology (IT) systems – including autonomous ones – which are also actively leveraged by malicious entities. Digital threats are, in fact, continuously evolving, and some researchers believe attackers will have sufficient capabilities to harm or kill humans by 2025. To prevent such incidents and mitigate the plethora of risks that can target current and future IT systems, defensive mechanisms require the capability to quickly adapt to the (i) mutating environments and (ii) dynamic threat landscape. Coping with such a twofold requirement via static and human-defined methods is clearly unfeasible, and deployment of Machine Learning in cybersecurity is inescapable.

(https://dl.acm.org. Adaptad)

The second paragraph states that information technology

 

Provas

Questão presente nas seguintes provas
2927776 Ano: 2023
Disciplina: Inglês (Língua Inglesa)
Banca: VUNESP
Orgão: TJ-RS

Read the text to answer the questions 17 to 22.

With the rising complexity of modern information systems and the resulting ever increasing flow of big data, the benefits of Artificial Intelligence (AI) are now widely recognized. Specifically, Machine Learning (ML) methods are already deployed to solve diverse real-world tasks – especially with the advent of deep learning. Fascinating examples of practical achievements of ML are machine translation, travel and vacation recommendations, object detection and tracking, and even various applications in healthcare. Furthermore, ML is rightly considered to be a technology enabler, as it has shown great potential in the context of telecommunication systems or autonomous driving.

Nevertheless, modern society is increasingly relying on Information Technology (IT) systems – including autonomous ones – which are also actively leveraged by malicious entities. Digital threats are, in fact, continuously evolving, and some researchers believe attackers will have sufficient capabilities to harm or kill humans by 2025. To prevent such incidents and mitigate the plethora of risks that can target current and future IT systems, defensive mechanisms require the capability to quickly adapt to the (i) mutating environments and (ii) dynamic threat landscape. Coping with such a twofold requirement via static and human-defined methods is clearly unfeasible, and deployment of Machine Learning in cybersecurity is inescapable.

(https://dl.acm.org. Adaptad)

In the excerpt from the first paragraph – Furthermore, ML is rightly considered to be a technology enabler –, the word in bold can be replaced, with no change in meaning, by

 

Provas

Questão presente nas seguintes provas